Three posts ago I write about "Phasmophobia", good game about being paranormal researcher. I like games with ghosts and monsters, but I also very like older games, where everything was a little bit harder and plot was much funnier and complicated, cause, in those days, without plot, games had nothing more for players, except music. But what if we mix these two things?
When
I was five studio Sick Puppies give us one of the best game in the
world – “Ghost Master”. The plot of
this game is a set of fourteen missions, divided into three chapters.
Some missions me have to do in strict order, other time we can choose
which one we want to do first. But what we can do in that game?
Our general goal is using our squad of ghosts and scarring people on maps. Maybe nothing special, but it’s only cover for very special mission we try to complete throughout the whole game – freeing Darkling, very powerful shadow which can eat souls and sanity of mortals. Sound scary? Don’t worry, because whole game is very humorous, ghosts have short, but interesting stories and epitaphs to listen and read. There are so many ghosts that there is something for everyone.
Graphic is not best part of the game. Maybe for me is good, but it’s causer of sentiment. If you want to play this game, you should also be lucky. Sometimes it’s not skill, but luck will decides if you will play one map for fifteen minutes or an hour. Is that good? Well, for me, no, but for someone else it can be very good “feature”.
Do I recommended this game? For me it’s big part of my life, but I today I can say that I played many better games. But, if you never played that game, I think you should try. Even to just check what games were used to make.
Sayonara and until next time!
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